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Daniel Polani
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Proceedings Papers
. isal2023, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference125, (July 24–28, 2023) 10.1162/isal_a_00588
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We examine the effect of noise on societies of agents using an agent-based model of evolutionary norm emergence. Generally, we see that noisy societies are more selfish, smaller and discontent, and are caught in rounds of perpetual punishment preventing them from flourishing. Surprisingly, despite the detrimental effect of noise on the population, it does not seem to evolve away. In fact, in some cases it seems the level of noise increases. We carry out further analysis and provide reasons for why this might be the case. Furthermore, we claim that our framework that evolves the noise/ambiguity of norms is a new way to model the tight/loose framework of norms, suggesting that despite ambiguous norms’ detrimental effect on society, evolution does not favour clarity.
Proceedings Papers
. isal2023, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference125, (July 24–28, 2023) 10.1162/isal_a_00706
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This is an erratum to The Effect of Noise on the Emergence of Continuous Norms and its Evolutionary Dynamics , published in the Proceedings of the 2023 Conference on Artificial Life. After publication, we discovered an error in the mutation operator. In this correction, we will describe the error, outline what dynamics would produce the results we initially presented, and then compare them with simulation results with the mutation operator working as described in the original paper. We go through the claims of the original paper, discussing any possible differences in the outcomes. Overall, the main results of the paper still hold, although with some minor differences.
Proceedings Papers
. isal2022, ALIFE 2022: The 2022 Conference on Artificial Life53, (July 18–22, 2022) 10.1162/isal_a_00537
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Many models of organism navigation concern themselves in essence just with the sequence of locations visited and how to manage it. However, larger and bulkier organisms have also to deal with managing momentum. We expect that this affects the cognitive management of movement. Here we propose a simple model for the information processing complexity of navigation when velocity and acceleration are considered, moving away from a kinematic perspective to a partially dynamic model, to separate the effects of location and momentum management. The work is discussed in the context of recent neurobiological research suggesting that biological agents plan around acceleration and deceleration phases, showing high neural activity during their body’s velocity changes.
Proceedings Papers
. isal2019, ALIFE 2019: The 2019 Conference on Artificial Life624-625, (July 29–August 2, 2019) 10.1162/isal_a_00230
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Animals and humans encounter many tasks which permit ritualized behaviours, essentially fixed action sequences or “scripts”, similar to options known from Reinforcement Learning, but proceeding without intermediate decisions. While running a script, they proceed in an open-loop fashion. However even when these are already known, an agent needs to decide whether to perform a basic action or to trigger a script regarding the particular task. Here we study if including such scripts (i.e. behaviour rituals) is advantageous from the point of view of the relevant information required to take the decision to start such a script depending on the tasks. To achieve this, we modify the relevant information framework including sequences of basic actions to the possible actions.
Proceedings Papers
. ecal2017, ECAL 2017, the Fourteenth European Conference on Artificial Life360-367, (September 4–8, 2017) 10.1162/isal_a_061
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Being able to measure time, whether directly or indirectly, is a significant advantage for an organism. It permits it to predict regular events, and prepare for them on time. Thus, clocks are ubiquitous in biology. In the present paper, we consider the most minimal abstract pure clocks and investigate their characteristics with respect to their ability to measure time. Amongst other, we find fundamentally diametral clock characteristics, such as oscillatory behaviour for local time measurement or decay-based clocks measuring time periods in scales global to the problem. We include also cascades of independent clocks (“clock bags”) and composite clocks with controlled dependency; the latter show various regimes of markedly different dynamics.
Proceedings Papers
. ecal2017, ECAL 2017, the Fourteenth European Conference on Artificial Life68-75, (September 4–8, 2017) 10.1162/isal_a_015
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This is a contribution to the formalization of the concept of agents in multivariate Markov chains. Agents are commonly defined as entities that act, perceive, and are goal-directed. In a multivariate Markov chain (e.g. a cellular automaton) the transition matrix completely determines the dynamics. This seems to contradict the possibility of acting entities within such a system. Here we present definitions of actions and perceptions within multivariate Markov chains based on entitysets. Entity-sets represent a largely independent choice of a set of spatiotemporal patterns that are considered as all the entities within the Markov chain. For example, the entityset can be chosen according to operational closure conditions or complete specific integration. Importantly, the perceptionaction loop also induces an entity-set and is a multivariate Markov chain. We then show that our definition of actions leads to non-heteronomy and that of perceptions specialize to the usual concept of perception in the perception-action loop.
Proceedings Papers
. alif2016, ALIFE 2016, the Fifteenth International Conference on the Synthesis and Simulation of Living Systems722-729, (July 4–6, 2016) 10.1162/978-0-262-33936-0-ch115
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We present some arguments why existing methods for representing agents fall short in applications crucial to artificial life. Using a thought experiment involving a fictitious dynamical systems model of the biosphere we argue that the metabolism, motility, and the concept of counterfactual variation should be compatible with any agent representation in dynamical systems. We then propose an information-theoretic notion of integrated spatiotemporal patterns which we believe can serve as the basic building block of an agent definition. We argue that these patterns are capable of solving the problems mentioned before. We also test this in some preliminary experiments.
Proceedings Papers
. ecal2015, ECAL 2015: the 13th European Conference on Artificial Life511, (July 20–24, 2015) 10.1162/978-0-262-33027-5-ch089
Proceedings Papers
. ecal2015, ECAL 2015: the 13th European Conference on Artificial Life629-636, (July 20–24, 2015) 10.1162/978-0-262-33027-5-ch109
Proceedings Papers
. alife2014, ALIFE 14: The Fourteenth International Conference on the Synthesis and Simulation of Living Systems352-359, (July 30–August 2, 2014) 10.1162/978-0-262-32621-6-ch056
Proceedings Papers
. alife2014, ALIFE 14: The Fourteenth International Conference on the Synthesis and Simulation of Living Systems837-844, (July 30–August 2, 2014) 10.1162/978-0-262-32621-6-ch137
Proceedings Papers
. alife2014, ALIFE 14: The Fourteenth International Conference on the Synthesis and Simulation of Living Systems949-956, (July 30–August 2, 2014) 10.1162/978-0-262-32621-6-ch154
Proceedings Papers
. ecal2013, ECAL 2013: The Twelfth European Conference on Artificial Life1099-1106, (September 2–6, 2013) 10.1162/978-0-262-31709-2-ch165
Proceedings Papers
. ecal2013, ECAL 2013: The Twelfth European Conference on Artificial Life118-125, (September 2–6, 2013) 10.1162/978-0-262-31709-2-ch018
Proceedings Papers
. alife2012, ALIFE 2012: The Thirteenth International Conference on the Synthesis and Simulation of Living Systems333-340, (July 19–22, 2012) 10.1162/978-0-262-31050-5-ch044
Proceedings Papers
. ecal2011, ECAL 2011: The 11th European Conference on Artificial Life104, (August 8–12, 2011) 10.7551/978-0-262-29714-1-ch104